January 28. Training done!
Sournois has finished her training and graduates to Footpad. She gains an additional 4 hp.
Sournois, Human (F), Thief (2), Neutral, STR: 12, INT: 13, WIS: 11, DEX: 14, CON: 11, CHR: 14, HP: 10, AC: 7, XP: 1251, Short sword, Sling (new!) and 10 sling bullets, Leather armour, Ring of Protection +1
During the training, The PCs have decided to try and hire some mercenaries for extra protection, and to protect the horses when they delve.
Casthtown is a large town of 6000 souls on Broken Moon Lake (named since the light reflect strangely from the swamp on the Western shore). The town has many things that PCs could want if they have the resources, but it is not a capital city.

Party gold is at 2956 gp. Axel manages to find a group of six crossbowmen (1 is a seargent). Apparently The Nixie is a good place to find people. Primeau approves of the group, he does not detect evil (they are a mix of LG and NG).
The PCs agree to hire and equip them. 5 crossbowmen (4m, 1f) (20 gp), 1 serjeant (f) (40 gp), 6 light crossbows (72 gp), 100 light quarrels (5 gp), 6 spears (6 gp), 6 sets of leather armour (30 gp), 6 light riding horses (150 gp), total 323 gp, but a monthly rate of 60 gp. I’ll flesh them out later.

The party heads back to Bellde and there are no encounters en route.
Gold 2956 – 323 – 28 (room and board at The Nixie): 2605 gp
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